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Steve Boxer

Arts & Culture · United Kingdom
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The Guardian Aug 2026
EA Sports FC 27: what does the next instalment of the world’s biggest football game have in store?
EA Sports FC 27 is scheduled for release on 25 September and introduces the Grounds, a social hub inspired by street-football cultures that includes mini-games and expanded Clubs activities. The game also rebuilds defensive interceptions, reduces defensive AI assistance, improves attacking movement and set pieces, and makes gameplay more responsive. Career Mode gains dynamic player ratings, more realistic transfer negotiations, club-specific policies and unexpected events. Ultimate Team adds a player-and-card Gallery and changes to Squad-Building Challenges, though their effectiveness will take time to judge. Because of its microtransactions, the game will receive a 16+ PEGI rating in the UK and Europe, while an expensive £139.99 Ultimate Plus Edition offers additional in-game content.
The Guardian Jul 2026
Signet City – futuristic parasites feed off 80s social realism in dystopian RPG
A preview of Gareth Damian Martin’s upcoming RPG Signet City highlights its monochrome aesthetic, parasitic protagonist, and narrative structure built around inhabiting multiple hosts across a crisis-stricken city. Inspired by 80s British social photography and multi-perspective urban fiction, the game blends tabletop-style mechanics, emotional modifiers, and layered environmental design. Drawing on themes of ecology, overlapping social systems, and northern English history, it promises a distinctive fusion of sci-fi and social realism.
The Guardian Sep 2025
Borderlands 4 review – the chaotic, colourful shooter has finally grown up a little
Borderlands 4 maintains the franchise’s trademark style and frantic gunplay while adopting a more mature tone with less adolescent humour. Set on the new planet Kairos, the story follows a resistance uprising against the tyrant Timekeeper, offering varied missions, improved movement mechanics and four distinct playable characters. Despite launch bugs and occasional mission friction, the game delivers a polished, expansive shooter experience that feels refined without losing its signature charm.
The Guardian May 2025
F1 25 review – nailed-on realism, even when you drive the wrong way round
F1 25 builds on refined physics and upgraded graphics to deliver a highly realistic Formula One racing experience, expanding its appeal with revamped career modes, an expanded Braking Point storyline, and unconventional reverse-direction tracks. New features such as Challenge Career and tie-ins with a forthcoming F1 film add novelty, while improvements to My Team enhance strategic depth. The game combines authenticity and playful fantasy, positioning it as a standout entry in the series.
The Guardian May 2024
F1 24 review – an enjoyable way to rewrite recent Formula One history
The game introduces a redesigned career mode that allows players to pursue multi‑season campaigns as real Formula One drivers, offering new strategic choices, driver ratings and team interactions. Physics updates make tyre and suspension behaviour more realistic, while challenge modes and two‑player career options expand replayability. Despite some divisive elements such as the loot‑box‑based F1 World mode, the game’s integration of real drivers provides a flexible and engaging way to reshape recent Formula One history.
The Guardian Nov 2023
From Sensible Soccer to Sociable Soccer: Jon Hare is back with a new football game
Jon Hare discusses the creation of Sociable Soccer 24, positioning it as a modern arcade-style successor to the influential Sensible Soccer series. The game introduces updated systems, real player licensing and fast-paced gameplay while maintaining classic features such as aftertouch and rapid match flow. Hare reflects on the legacy of Sensible Soccer and Sensible World of Soccer, recounting their development, cultural impact and widespread piracy, while emphasizing pride in their enduring influence. Sociable Soccer 24 launches on 16 November for PC, with console releases to follow.
The Guardian Jun 2023
F1 23 review – a return to racing form
F1 23 delivers significant improvements in handling, physics, and controller responsiveness, offering a technically impressive and immersive Formula One experience. The Braking Point story mode provides an engaging introduction to the game’s broader career features, while F1 World offers an accessible option for players seeking a more arcade‑style approach. The addition of the new Las Vegas circuit adds novelty ahead of its real‑world debut. Despite the lingering presence of loot boxes, the game benefits from Codemasters’ expanded resources under Electronic Arts and stands out as a strong entry for both newcomers and longtime fans.
The Guardian Jan 2023
One Piece Odyssey review – the pirate adventure that manga fans deserve
A 40‑plus‑hour JRPG adaptation of One Piece delivers turn‑based battles, puzzle‑filled quests and character abilities that integrate into both combat and exploration. Set on the island of Waford, the crew regains its powers through memory‑based adventures that allow gradual character development. Despite slow pacing and the oversexualised portrayal of some characters, the game captures the humour, charm and themes of friendship central to the franchise, offering fans a faithful and engaging experience.
The Guardian Jun 2022
F1 22 review – a stunning racing game sullied by money‑grubbing
F1 22 delivers technically impressive driving, improved physics, and flexible gameplay options, but its new F1 Life mode introduces cosmetic microtransactions that undermine the series’ previously clean reputation. The strong on‑track experience and updated cars and circuits appeal to Formula One fans, though the monetization system is portrayed as an unwelcome and cynical addition.
The Guardian Apr 2021
Evil Genius 2: World Domination review – live out your Bond-villain fantasies
A strategy game revives the structure and humor of the 2004 original with modern polish, offering players a sprawling villain-themed base‑building experience across multiple storylines. Featuring intricate systems, global operations, creative traps, and a comprehensive tutorial, it provides engaging and humorous gameplay that makes it an appealing return to the genre.
The Guardian Feb 2021
Little Nightmares 2 review – puzzler's quest in a fever‑dream fairytale
Little Nightmares 2 follows the child Mono through a surreal, gothic world filled with inventive puzzles, striking environments and a wordless narrative that explores the influence of media. The game blends platforming, stealth and problem solving, with cooperative moments involving the returning character Six. Its atmospheric design, sound and themes receive strong praise, though replay value is noted as limited.
The Guardian Nov 2020
Yakuza: Like a Dragon review – a gangland buddy movie that's game for a laugh
A comedic, turn‑based reboot of the Yakuza series follows Ichiban Kasuga as he builds a ragtag group of allies in Yokohama and navigates an elaborate criminal storyline. Character interactions, job‑based combat styles, and numerous mini‑games add humor and depth, while the game’s distinctive blend of RPG mechanics and Japanese gangster drama delivers a consistently entertaining experience enriched by its quirky tone and expansive side content.
The Guardian Sep 2020
Marvel’s Avengers: can the latest superhero game save us all?
Marvel’s Avengers delivers a strong single‑player campaign driven by Kamala Khan’s story and engaging superhero combat, but suffers from excessive grinding, repetitive endgame missions and monetization pressures. While comparisons to the Arkham series and Destiny 2 highlight both its strengths and shortcomings, promised future updates and new content may improve its long‑term appeal.
The Guardian Jul 2020
Final Fantasy VII Remake's creators on updating one of the world's most-loved games
Developers Yoshinori Kitase and Naoki Hamaguchi describe expanding Midgar, deepening characters and integrating emotional storytelling into gameplay for Final Fantasy VII Remake while managing expectations about story changes and future installments. They explain decisions behind cutscene updates, gameplay-driven emotional cues and narrative adjustments such as Sephiroth’s early appearance. The team continues work remotely due to the Covid‑19 pandemic but expects no major long-term delays, hoping the game offers relief during lockdown.
The Guardian Apr 2020
Final Fantasy VII Remake review – a classic game reaches new heights
A reimagining of Final Fantasy VII expands the original’s story, modernizes combat with action elements, and enhances narrative depth without sacrificing the essence of the 1997 classic. Improved visuals, refined gameplay systems, and new open‑world sections add variety, while an expanded plot provides greater coherence. Despite occasional narrative cheesiness, the remake delivers over 30 hours of gameplay and successfully elevates the iconic title, with a second installment still forthcoming.
The Guardian Apr 2020
Resident Evil 3 review - uniquely apposite reboot
A modern remake of Resident Evil 3 offers a streamlined, story‑driven experience featuring alternating play as Jill Valentine and Carlos Oliveira and frequent encounters with the relentless Nemesis. While updated environments and refined narrative structure improve on the original, the game remains short and less substantial than the Resident Evil 2 remake. Capcom compensates by including Resident Evil Resistance, a four‑versus‑one multiplayer mode with strategic depth and potential for longevity. Overall, the remake delivers a polished and engaging survival‑horror refresh despite not reaching the heights of its predecessor.
The Guardian Jan 2020
Tokyo Mirage Sessions #FE Encore review – an enchanting world of wannabe idols
A richly designed role‑playing game follows young aspiring idols battling supernatural forces across Tokyo, blending tactical turn‑based combat with engaging character development. Strong writing, Japanese‑language voice acting and anime‑style presentation create an immersive world, while extensive side‑stories and the Session combat system add depth and variety. Despite some graphical limitations carried over from its Wii U origins, the game stands out as a standout and addictive Nintendo Switch title showcasing the charm of Japanese pop culture.
The Guardian Nov 2019
Shenmue III review – the ultimate nostalgia trip
Shenmue III continues the series’ slow-paced, everyday‑life simulation with a focus on exploration, mini‑games, and kung fu progression. Despite dated animation, wooden dialogue, and a modest budget, its world-building, tranquil atmosphere, and nostalgic design deliver a rewarding and immersive experience. Its blend of life-simulation mechanics, tactical combat, and faithful continuation of classic gameplay offers longtime fans a deeply satisfying return to Yu Suzuki’s universe.
The Guardian Oct 2019
The Outer Worlds review – a planet-sized helping of fun
A highly positive assessment of The Outer Worlds highlights its distinctive art direction, sharp writing, and engaging blend of action, role‑playing mechanics, and character-driven storytelling. The game’s corporate‑dominated sci‑fi setting is praised for being plausible and thematically rich, while gameplay systems remain accessible without sacrificing depth. Strong companion characters, varied missions, and a sense of inviting worldbuilding contribute to its appeal, reinforcing Obsidian Entertainment’s ability to compete with major studios.
The Guardian Oct 2019
Ghost Recon Breakpoint review – quantity over quality in a broken world
Ghost Recon Breakpoint introduces a large open world and extensive gear systems but is undermined by broken core mechanics, including unreliable cover behavior and inconvenient respawn points. Its storyline becomes engaging over time, yet early missions feel punishing and poorly explained. While co‑op play, Ghost War mode and numerous side activities offer variety, progression often involves battling the game’s systems rather than enemies. Despite ambitious scale and post‑launch plans, the experience lacks the enjoyment and polish found in recent competitors.
The Guardian Sep 2019
Borderlands 3 review – welcome addition to much-loved looter-shooter franchise
Borderlands 3 maintains the franchise’s core looter‑shooter formula while expanding its world, offering four distinct character classes and adding varied planetary environments. Its storyline follows a race to uncover the Great Vault against the villainous Calypso Twins, supported by humour‑filled side missions and challenging boss encounters. Cooperative play is improved through level‑balancing features, and a developing end‑game aims to build on its replayability. Minor glitches aside, the game offers satisfying combat, rich progression systems and inventive design without straying far from the series’ successful foundations.